Tuesday 29 June 2021

Roh-butts

While I have not enjoyed painting miniatures over the last five years (coinciding with my declining ability to do the same), the recent Stargrave launch created the usual skirmish game dilemma for me; maybe this will be the game where I can get a basic roster of minis done before the first expansion drops and I fall too far behind. 

Of course, it has failed to happen dozens of times before and there was no reason to think Stargrave would really be the exception. Except.. well, this game has robots. And when a simple black primer and a heavy drybrush of GW Leadbelcher gets you 80% of the way there, I figured that even I could push a few 3D printed minis (from Anvil) over the finish line.


So here we have two Sentrabots (black primer, GW Leadbelcher drybrush, GW Agrax wash, deliberately thin coat of Vallejo Insignia White and P3 Khador Red Highlight).. 


..plus two "Gunner" droids for my actual crew, R1C0 and M0X1. Primer, drybrush, P3 Coal Black / GW Mephiston Red, GW Nuln oil wash and a single highlight. Really pushing the boat out! 


..and finally a Warbot. It gets up to three shots. This gun has three barrels. That works for me. I also went a bit crazy with this one and came dangerously close to proper painting. And then I had to have a cup of tea and a lie down.


Primer, drybrush, P3 Greatcoat Grey, nuln oil.. and then I thought I'd try out one of those Army Painter makeup style drybrushes and I was mightily impressed with the results on the big armour plates. 50% Greatcoat Grey and AP Fog Grey, then pure Fog Grey, then 50% Fog Grey and Vallejo Insignia White. The chest area got an extra helping of the off-white drybrush to prepare it for the yellow, which was just GW Iyanden Yellow contrast straight over the pale blue.

The rust effect was me painting on pure Vallejo Mahogany, panicking and dabbing on some random black and dark brown to tone down the red! 

Sunday 13 June 2021

.. and speaking of terrain

Another project finished. Some tiles for Walking Dead, Zona Alfa and Fallout. These TTCombat harbour tiles are 1x1 so six will be enough to create a harbour section on a 3x3 water mat. But in most cases I will probably only use two or three of these on an asphalt / rubble mat. The smaller, angled sections and the stairs are from TTComat's Carnevale line. There is a piece of 0.5mm plasticard on top of each tile section to hide the original texture that was there.

Mind you, you can make a good 'base' for a 2x2 table with these. This is slightly too big for Walking Dead but eh, bigger deployment zones. 

.. and a fountain. Sadly I only had Vallejo water effects on hand, so I expect to be disappointed by the water results in 2 to 3 days..