Thursday, 30 September 2021
September Sun
Thursday, 9 September 2021
Come for the art style, stay for the setting
Sunday, 29 August 2021
Not-cromorphs
Thursday, 29 July 2021
Star of Alladore
Wednesday, 28 July 2021
Horses! and.. more terrain.
..and finally, my TTCombat Iron Labyrinth Ultima set. I love making MDF terrain but oh boy was this a chore to get through! Half of the set has been primed brown (and then I ran out of brown spray paint) and then sprayed green from above and I'm testing out weathering techniques on a few of the pieces to see what looks the best for the least amount of effort.
Tuesday, 29 June 2021
Roh-butts
..and finally a Warbot. It gets up to three shots. This gun has three barrels. That works for me. I also went a bit crazy with this one and came dangerously close to proper painting. And then I had to have a cup of tea and a lie down.
Primer, drybrush, P3 Greatcoat Grey, nuln oil.. and then I thought I'd try out one of those Army Painter makeup style drybrushes and I was mightily impressed with the results on the big armour plates. 50% Greatcoat Grey and AP Fog Grey, then pure Fog Grey, then 50% Fog Grey and Vallejo Insignia White. The chest area got an extra helping of the off-white drybrush to prepare it for the yellow, which was just GW Iyanden Yellow contrast straight over the pale blue.
Sunday, 13 June 2021
.. and speaking of terrain
Monday, 24 May 2021
Terrain Snob
Sunday, 28 March 2021
More Star Citizen
AKA another 1.5 hours of failure.
Spawned at the space station above Hurston. All three of us were in different places but agreed to meet up at Hurston L4. Spawned the Freelancer Max (Lights? Still no. Opening doors? Sometimes) and flew down to Hurston to pick up another player. 10km from the city, the client crashed.
Rejoined the game (no prompt to rejoin instance). Back at the space station. Stuck in animation glitch and can't finish getting out of the bed. After a few minutes of trying to get out of it, exited game.
Server full for the next 5 minutes but managed to rejoin.
Back at the space station. Freelancer is 'destroyed'. Spawn my Avenger (good job I have more than one ship..) and fly to Hurston L4. Meet friend with Mole. Leave Avenger and EVA across. Physics grid throws me into the elevator as I get near it and I take a sucking chest wound. Try to get onto the elevator or get inside, stuck on ship geometry. Glitch in and out of the ship hull for a minute, then die from blood loss.
Back at the space station. Suck up the expedite fee to get my Freelancer back. Fly to Hurston L4 again. Everybody lands this time and we manage to get into the Mole. I am notified that my ship has been impounded because the station decided not to despawn it for some reason after I landed. We fly to a nearby rock! All three mining turrets are manned! Two of us get our first taste of mining (owner of Mole has done it before). The rock blows up. A piece hits us. Ship sent into a 500rpm spin and everyone blacks out. I am somehow flung out of the ship into space, quite dead.
Back at the space station, now with a crime stat for... some reason. Other two players are still alive on the spinning Mole. One and a half hours have elapsed. I log off.
Oh, Star Citizen!
Monday, 15 February 2021
No Entry!
Friday, 8 January 2021
Fun you, Star Citizen
Star Citizen is a game I own (in as much as you can call it a game right now) but spend very little time playing. Partly this is because I don't get much time for computer games these days and partly because it continues to be a hot mess. Here is an approximate transcript from my most recent attempt at playing:
1) Log in. Find myself in my Freelancer bed. Freelancer is still parked on the surface of Hurston where I left it. Moderately surprised.
2) Sit in pilots seat. Freelancer immediately falls through the planets surface and blows up. Not surprised at all.
3) Respawn in the space station above Hurston. Decline the opportunity to pay 6k to expedite the insurance claim on my Freelancer so I start the regular claim. Timer is ~25 minutes after the recent changes. Decide to wait for two friends to fly their Argo Mole up from Lorville.
4) Friends eventually find their way to the hangar and get into the ship. Ship rolls over during take off and becomes unresponsive to throttle whilst hovering upside down. Hangar doors close. Time is spent trying to roll it over again. Or get it to land. Or get it to take off.
5) Pilot can't interact with anything anymore and logs out. Mole de-spawns and other player falls to the hangar floor.
6) 25 minutes has already passed. Decide to do some ground mining instead. Spawn Freelancer and fly down to Lorville. Pilot logs back in and friends are directed to meet me outside Gate 1.
7) Get close to Lorville and it is dark (it is always bloody dark at Lorville..) The landing lights on the Freelancer Max do not work and the exterior of Lorville is badly lit. Manage a good, even landing in the dark, 900m from Gate 1.
8) Go out the back ramp of the Freelancer. Thanks to feeble flashlight everything is still dark. Step off the ramp and fall to the ground. I have exactly parked the Freelancer on the roof of a building with the ramp hanging over the edge. There is no way up onto the roof of the building to get into my Freelancer. One friend logs off.
9) Other friend drives Greycat Roc over from Gate 1 to see the bad parking. Like most wheeled vehicles anywhere near Lorville, it rolls over on its side after a few hundred meters and refuses to be righted. This friend logs off.
10) I run back to Gate 1. Spawn a Dragonfly and drive it back to my Freelancer. Use the Dragonfly's natural bounciness to get up onto the roof.
11) Once stationary, I get off the Dragonfly and it freaks out, spinning around and running me over in the process. I loose 50% of my health and begin bleeding out.
12) Manage to get into the Freelancer Max via the side door but the interior airlock door doesn't want to work.
13) Airlock door opens after about a minute. I bleed out and die the moment I set foot in the ship.
Time wasted: 1.5 hours. Almost all of my play sessions start and end this way. Thanks CIG.