Tuesday, 24 March 2015
My Lumps Have Lumps
Match six was against dwarves and it turned into a real meat grinder. I managed to get my opponent to start making bottle checks (a first) but when you are a dwarf warband with leadership 10, bottle checks don't worry you very much. My Middenheimers did their best to wipe them out but as my high leadership guys started to drop out, it was inevitable that I would fail a bottle check before I could finish the job and that's exactly what happened. To add insult to injury my leader ended up with six rolls on the serious injury chart. Ouch! All things considered, it could have been a lot worse but missing the next game - along with the -1 M - is going to relegate him to hiding at the back from now on.
..and just in case they DID leave you with a few pennies..
Monday, 23 March 2015
TTCombat - Taking All Your Monies
Well, maybe I can find space for one of those. One.. or two..
Edit: ...and it's available to buy! For £35 too. Madness!
Tuesday, 17 March 2015
Warband Woes
So four games played and four games lost. I really thought I was going to turn it around this time as a lucky crossbow shot early in the game wounded a ghoul and it riccoched into the nearby vampire, causing him a wound as well. My swordsman henchman charged into combat and finished the vampire off and in an alternate dimension the game was a fantastic success. In reality, my attempt to contain the undead horde on two fronts stalled them for a few rounds but while my warband repeatedly failed to hit or wound for the rest of the game, my opponent fared better and soon over 50% of my Middenheimers were out of action. Naturally I failed the bottle test (again) and it was game over for me. To add insult to injury, one of my young bloods actually died so now I need to replace him. Bother.
On the plus side I also played my first game of X-wing tonight and finally the rules clicked. I look forward to fielding my Scum and Villany ships next week after the next - inevitable - Mordheim defeat.
Tuesday, 10 March 2015
Bulfar's Expedition - We Fail, Professionally!
Here they are, all six of my mighty* Middenheim Mercs, assembled and green stuffed and ready for their second and third outings tonight.
Sadly, the mad scramble for loot in the ruins of Mordheim was once again filled with Epic Fail and Ulric himself was no doubt facepalming by the end of it. Versus the Dwarves, Bulfar's Expedition lost a henchman to an intercept from another henchman and then my captain's duelling pistol promptly blew up and took him out of the game. My next turn came around and my crew promptly bottled it.
Versus the Vampire warband, Bulfar and his men fared little better. With the enemy closing in on three fronts the Middenheimers cowered in a building until there was nothing more to do that kick open the door and run screaming into the approaching horde of undead. For a brief moment it looked as though they might plow through the strongest part of the enemies lines but once again, the captain and henchman went down and a bottle test was failed.
Ho hum. Maybe if I paint them this week, they will reward me with better performance.
Friday, 6 March 2015
I did not survive the auction unscathed..
I love the smell of MDF in the morning!
Wednesday, 4 March 2015
Not in the face!
..but next time I'll know better. Hide everyone behind a wall and send the henchmen out first!
Monday, 2 March 2015
Hahahahahaha. Best. Penultimate. Card. Ever!
Slogging my way through Into The Eye, the last scenario in the Rise of the Runelords adventure path for the Pathfinder Adventure Card Game. I've run into the big bad three times already and scraped through on each occasion. I'm out of time, out of cards and there's only two cards left at this location.
I know that if the next card ISN'T the villain then it has to be the final card at the location. And just to highlight that, the penultimate card is a spell: Detect Evil.
No shit.